Superpower 2 editor11/21/2022 ![]() ![]() Now, go to String Table, and add a string. Go to the bottom of the list, and type in the next ID "2144" and your country ID (I'll be using 184 for the USA). Assuming you still have both "COUNTRIES" and "String Table" open, open up "PARTIES" alongside them. Time to add new parties to "The United States of America". You have, while a minor one, made a mod! This works for any text in the game, from countries toĪlso, to add a string, simply go to the bottom of the String Table and type in the text/information you want. Now, we can go back to the String Table, by clicking the tab, and scrolling to find #2319.īe sure to save often, by clicking either the floppy disk icon, or "File. Scroll down and we find the US has a string number of 2319. What we need to do, is to open up (by double-clicking) the "COUNTRIES" folder on the right, so we can find what string name the US is. We're going to change the name of the United States, to the United States of America. ![]() At the top, click on the tab with "By Language" on it. A single row should open up with Australia-New Zealand-United States Security Treaty (ANZUS) in it. Now that you've got the basics, double click the string table. String Table - Where all text is stored, every unit name, country name, city name, region name, and party name is stored here, along with UI text. Image Resources -The GLEditor automatically makes an "Images" folder, any pictures you put here will be loaded under this section next load. UNITS - Amounts of units, what group they're in, what design, what country. UNIT_GROUPS - Where unit groups are located on the globe. TREATY_MEMBER - Which nations belong to which treaties. STATUS - The names of unit statuses (ready, parked, fortified). RESOURCES - Which resources and how much are produced in every region. RELIGIONS_STATUS - Legality of religions in certain countries. RELIGIONS - Which religions are followed in every territory. REGION - Every region of the game and its stats are stored here. PARTIES - Political parties and who owns them, percents, ideology etc. MISSILE - Nuclear missile locations on the globe and who owns them. ![]() LANGUAGE_STATUS - Language legality statuses. LANGUAGES - How many people speak what language in each region. ![]() GVT_TYPE - List of possible government types GROUP_UNIT - Describes how many of which units are in what spot on the globe. Here's a brief explanation of what things are:ĬITIES - City statistics, such as name and location.ĬOUNTRY - Basic country statistics, such as name, capital, form of government etc etc.ĬOV_OPS_CELL - Covert ops cell names, country ID, and training.ĭESIGN_FORMAT - Not entirely sure, but we won't be messing with this anyway. Once you do this, you will see a branch diagram on the right, and a "Dialogs" thing to the left. #SUPERPOWER 2 EDITOR MOD#Then, go back to the "Superpower 2" folder, and goto "Extras > Sample" and copy sp2.gmi to the folder with the other files.ĭouble click "sp2.gmi" in your mod folder to start. Paste them into a folder on your desktop. Once you get there, copy DATABASE, DIALOGS, and Stringtable. Next, go to "C:\Program Files (x86)\Steam\steamapps\common\Superpower 2\MODS\SP2". #SUPERPOWER 2 EDITOR WINDOWS#After you have downloaded or located the editor, change it to compatibility mode for Windows XP Service Pack 3, if you're not already running Windows XP.Īlso, you're going to need a list of region IDs, parties, and cities. It is in the "Extras" folder, but in case you don't have it: Now that you have everything you need to run the editor, you need to actually acquire the editor. You can get it here [Getting the needed files and making sure the editor works The GLEditor requires you have the Microsoft. In order to make this a sound modding environment, we need a couple things. ![]()
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